- Master of Publishing
- Admissions to the MPub Program
- Master of Publishing Streams
- Masters Courses
- PUB 877: Special Topics in Publishing
- PUB 890: Professional Practices Seminar I
- PUB 891: Professional Practices Seminar II
- PUB 600: Topics in Publishing Management
- PUB 601: Editorial Theory and Practice
- PUB 602: Design & Production Control in Publishing
- PUB 603: Journal Management and Editing
- PUB 604: Technologies and Infrastructure for Academic Publishing
- PUB 605: Book Publishing Simulation
- PUB 606: Media Startup Simulation
- PUB 607: Publishing Technology Project
- PUB 611: Making Knowledge Public: How Research Makes Its Way Into Society
- PUB 631: Graphic Design: The Page and the Screen
- PUB 638: Design Awareness in Publishing Processes and Products
- PUB 648: Publishing and Social Change: Tech, Texts, and Revolution
- PUB 656: Institutional and International Event Planning and Management
- PUB 655: Online Marketing for Publishers
- PUB 800: Publishing and the Problem of Capitalism
- PUB 801: Theories of Publishing
- PUB 802: Technology & Evolving Forms of Publishing
- PUB 899: Publishing Internship
- PUB 900: Self-Directed Publishing Report
- PUB 901: Publishing Research Project
- Capstone Project Guidelines
- Faculty and Staff
- Awards and Financial Support
- Frequently Asked Questions
- Undergraduate Minor
- Undergraduate Courses
- PUB 101: The Publication of Self in Everyday Life
- PUB 131: Publication Design Technologies
- PUB 201: The Publication of the Professional Self
- PUB 210W: Professional Writing Workshop
- PUB 212: Public Relations and Public Engagement
- PUB 231: Graphic Design Fundamentals
- PUB 331: Graphic Design in Transition: Print and Digital Books
- PUB 332: Graphic Design in Transition: Print and Digital Periodicals
- PUB 350: Marketing for Book Publishers
- PUB 355W: Online Marketing for Publishers
- PUB 371: Structure of the Book Publishing Industry in Canada
- PUB 372: The Book Publishing Process
- PUB 375: Magazine Publishing
- PUB 401: Technology and the Evolving Book
- PUB 410: Indigenous Editing Practices
- PUB 411: Making Knowledge Public: How Research Makes Its Way Into Society
- PUB 431: Publication Design Project
- PUB 438: Design Awareness in Publishing Process and Products
- PUB 448: Publishing and Social Change: Tech, Texts, and Revolution
- PUB 450: The Business of Book Publishing
- PUB 456: Institutional and International Event Planning
- PUB 458: Journalism as a Publishing Problem
- PUB 477: Publishing Practicum
- PUB 478: Publishing Workshop
- PUB 480 D100: Buy the Book: A History of Publication Design (STC)
- PUB 480 OL01: Accessible Publishing (OLC)
- Undergraduate Courses
- Workshops
- General Information and Cancellation Policy
- Travel and Accommodation
- Financial Assistance
- Publishing Workshops
- Contact SFU Publishing Workshops
- Research
- News & Events
- Contact
Master of Publishing Streams
When completed as a full-time degree, the Master of Publishing takes four semesters or sixteen months. The stream options outlined below show full-time completion options, but students may take longer than four semesters if they choose a part-time option.
Trade Publishing
Modelled on the original Master of Publishing degree we have been offering since 1995, the Trade Publishing stream provides a generalist education in book and magazine publishing. Recommended electives for this stream include PUB601: Editorial Theory and Practice, PUB602: Design and Production Control in Publishing, PUB605: Book Publishing Simulation, and PUB655: Online Marketing for Publishers.
Scholarly Communication
Drawing on the Publishing program’s close collaboration with the Public Knowledge Project, the Scholarly Communication stream will prepare students to work in the growing sector of academic journal, book, and multimedia publishing. Recommended courses for this stream include PUB611: Making Knowledge Public, PUB 603: Journal Management and Editing, and PUB604: Technologies and Infrastructure for Academic Publishing.
Innovation and Entrepreneurship
The Innovation and Entrepreneurship stream is ideal for students interested in creating their own innovative publishing projects or new media start-ups. With emphasis on exploring the futures of what publishing might become, this stream focuses on balancing creativity and a strong basis in skills. Recommended courses for this stream include PUB606: Media Start-Up Simulation, PUB648: Publishing and Social Change, and PUB638: Design Awareness in Publishing Processes and Products.